Month: March 2023
Presentations
This week, our team started adding music to the soundtrack, for which I first edited a half-finished video. However, in conducting a follow-up review, we found several serious problems. Firstly, the tonal dissonance of each individual clip, with abrupt 3D and 2D effects, which resulted in a very different style for each individual and did not fit in with our initial ideas. Secondly, the transitions in each clip were raw and lacked a sense of flow and naturalness that needed to be rethought and redesigned.
With my organisation, we started to discuss and fix the above issues. Firstly, we decided on the format of the transitions, fixing the colour issues in each clip through clever transitions, and making the whole video more coherent and consistent. Secondly, we decided to remove the backgrounds from the 3D cave clips and replace them with 2D backgrounds, which better matched the style of the whole clip, and fixed the line and colour issues with the 3D characters, making them more natural and realistic. We also discussed the colour of the 3D scenes and whether or not to add lines, and ultimately we decided to adapt and design them accordingly to the needs of the film as a whole.
Through this restoration and discussion, we realised that every detail is crucial in the making of a short film and must be perfected. We also realised that working together and discussing together would allow us to solve problems and achieve success more efficiently. Working together as a team, we were able to fix the problems in the film and set the stage for the next step. We have also learnt that this kind of teamwork and discussion is the key to creating great short films.










Week 9:Compositing
This week our group met to discuss about shot design. My partner and I were responsible for the camera work of the scenes and the compositing of the 2D and 3D animations in this meeting.
Firstly, I was responsible for the camera work for the scenes. In the shot design, I took into account the structure, colour and light of the scene, and chose the most appropriate camera angles and camera movement according to the needs of the plot. I also used some 3D camera effects, such as trajectory movement and aperture, to make the scenes more vivid, three-dimensional and interesting.
Secondly, my partner was responsible for the compositing of the 2D animation with the 3D animation. In this process, we worked closely together to coordinate the movement of the scenes and the compositing of the animation, ensuring that they were coordinated and consistent. We also used compositing techniques such as masking and shadowing to make the integration of 2D and 3D animation more natural and smooth.
Overall, my partner and I were able to complete the shot design task in a basic way. Good compositing results were achieved, making the final product even better and more exciting. During this week, I have learnt a lot about the use of shots. The next step will be to continue to work closely together to prepare our work well for post-production.









To match the 2D animation, I expanded the scene of a row of houses to a whole neighbourhood. The last sub-shot of this animation was a long continuous shot, so I experimented with several sub-shot runs to fit it as closely as possible to the 2D animation.