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maya

Week 1 Maya

As our first lesson here, we start with the most basic functions. We learned about shortcuts, mouse operation. Low quality display: “1”, medium quality display: “2”, high quality display: “3”, display grid: “4 “, solid display mode: “5”, material and solid display mode: “6”, display light: “7”, switch objects. “F8”, storing keyframes for the zoom channel: “Shift+R”

Hide the selected object: “Ctrl+H”, Show last hidden object: “Ctrl+Shift+H”, Copy alternative object: “Shift+D”, Convert view: “Alt+Right mouse button”, Move view: “Alt+Middle mouse button”, Zoom view: “Alt+Right+Middle mouse button”

New scene: “Ctrl+N”, Open scene: “Ctrl+O”, Save scene: “Ctrl+S”, Move: ” M”, zoom tool: “R”, set keyframe: “S”

Interface operation, left hand always press ALT right hand left key rotation, middle key translation, right key or pulley down shrink

directly in the blank interface Shift + right click, such a shortcut will be much faster than clicking to create the basic geometry

After creating a new object, object on the long press the right mouse button to move, we will see that there can be a selection of points, edges and surfaces to operate
point level shift + right click, we have to operate on the point, “add point” minus point blow up merge and so on, note that add point with object level shift + right click left direction
Face level shift + right mouse button, the face of the merger, multi-cut, delete, extrusion, etc., to extract the edge copy, bridge, etc.

Then we learnt how to download materials, HDRls and models in poly haven. And a brief lesson on the Arnold renderer and lighting.